The Electric Company Skills
Take the pledge keith takes the pledge and becomes part of the electric company.
The electric company skills. Francine carruthers the leader of the neighborhood troublemakers called the pranksters steals keith s special skill the ability to draw in the air and weakens the company. Skills was the first episode of the electric company 2009. Here you ll find full episodes clips games and activity sheets to excite even the. Skills keith is invited to join the electric company but francine steals his special skill.
Can the electric company help him get it back or will keith be powerless forever. The electric company is an american television series for young children ages 6 to 10 on pbs derived from the 1971 series of the same name like the original this version was produced by sesame workshop the series ran on pbs kids go. Since it was intended for children who had graduated from ctw s flagship program sesame street the humor was more mature than what was seen there. The electric company media and resources entertain and engage children ages 5 9 while teaching four crucial areas of literacy that are challenging for struggling readers.
Get ready for rich learning moments. Directed by ryan mcfaul. Keith watson discovers his ability to throw wordballs and is invited to become a member of the electric company. With jenni barber dominic colón priscilla star diaz steven freitas.
The electric company are a group of kids with the ability to create and rearrange words they are usually in conflict with the pranksters who have similar powers but use them to cause trouble. Keith is invited to join the electric company but before he can take the oath francine swoops in and steals his special skill. Keith comes up with a brilliant plan to retrieve. Keith is invited to join the electric company but before he can take the oath francine swoops in and steals his special skill.
With jenni barber tyler bunch dominic colón priscilla star diaz. For more clips and games go to. Explore the vocabulary words skill feature athlete and visualize. The electric company employed sketch comedy and various other devices to provide an entertaining program to help elementary school children develop their grammar and reading skills.
Decoding vocabulary comprehension of connected text and reading motivation.